I tweeted yesterday about how I had learned the McCandless and “Jewel” system of lighting this past weekend. I’m enjoying learning more about lighting and electricity, and it was fun -- and informative -- to read about how all my LD buddies do it.
To recap: The McCandless method is a way of lighting a theatrical show that presents a good, general wash over a performer and provides a little depth and shadow for the audience, so the performer doesn’t look “flat.” It uses two front lights (key and fill) placed at 45 degree angles from the performer. A backlight fills things out. The Jewel method uses only one front light, aimed directly at the performer, not offset 45 degrees. It places two side lights on either side of the performer, and a back light. This creates a much more even field of light, which is beneficial if you’re using video. It “flattens” the actors if you’re just looking at it via the naked eye, but on video the sidelight adds depth and shadow.
So -- all of this was great to learn, and I had a much better idea of lighting techniques, so I tweeted about it. Most of the LD’s I talk with were supportive, but I got one response that puzzled me. It read: “Not a fan of all these "methods".. They're just a jumping off point since there's never ideal conditions and Theatre = Art.”
Now, call me crazy (“Crazy”), but while I understand that there are never ideal conditions – I would consider these methods more than just “jumping off” points. But, as I’ve intimate – I don’t know a whole ton about lighting.
So I’ll relate this to where I do have training – audio.
First off, audio. When placing speakers in a room, there are definitely things to take into account: reflections, timing, delays, reverb, standing waves – while there may not be a named “method” of placing speakers, taking these rules into account is more than just a “good idea.” True, for your art, you may want a healthy dose of reverb, or muddy sound – but chances are you want the entire audience, no matter where they are, to have the same experience. And in order to do that – well, you need to know how sound is going to behave in space. It’s not just a jumping off point, it’s the laws of physics. You will need to wrestle with the space, true, and no space is the same as another, but you still start with some basic techniques about how to get even coverage. And hiding behind “Art” is no excuse for one audience member who gets blasted by too-loud atmosphere, while someone else can’t hear anything.
Now, I would imagine it’s the same with lighting. No matter what effect you want to achieve, you want the entire audience to share in it. Which means there are certain things – like a minimum of illumination – that you need to achieve. And that’s what these systems give you – a way to ensure that happens. I won’t even go into the demands of video – which is a stricter mistress than the human eye.
So, that’s my take. At this stage in my relative lighting ignorance, I would place a little more emphasis on these systems than just relegating them to “jumping off” points. But as I’ve said – not a lighting guy. So, all my lighting peeps – what do you think? Are these methods merely jumping off points for you? How far do you adapt them for your gigs? And at what point in your adaptations do you no longer consider your design as actually using this method?
and p.s. -- feel free to correct me if I got any details about the methods wrong above...